← General Physics I
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Applications of Newton's Laws

Once Newton's Second Law is in hand, a systematic recipe — draw a free body diagram, choose axes, write $\sum F = ma$ in each direction — unlocks an enormous variety of mechanics problems. This topic applies that recipe to friction, ropes, pulleys, and uniform circular motion.

6.1 Friction

Friction is a contact force between two surfaces that resists their relative motion or tendency to slide. Far from being a nuisance, friction is what keeps tires on roads, allows you to walk, and lets nails stay in wood. Understanding it quantitatively is essential for solving a vast range of Newton's-law problems.

Static and Kinetic Friction

Two distinct types of friction act depending on whether surfaces are sliding relative to each other.

Static friction fsf_s acts when surfaces are not sliding. It is a reactive force that adjusts in magnitude to exactly cancel any applied force component that would otherwise cause sliding — up to a maximum limit. This is why a book on a tilted desk stays put: static friction matches and opposes the gravitational component trying to slide it. Once you push hard enough to exceed that maximum, the book moves.

fsμsNfs,max=μsNf_s \leq \mu_s N \quad \Rightarrow \quad f_{s,\max} = \mu_s N

Kinetic friction fkf_k acts when surfaces are sliding past each other. Unlike static friction, fkf_k has a fixed magnitude independent of sliding speed or the size of the applied force. It is always directed opposite to the velocity of sliding.

fk=μkNf_k = \mu_k N
Three Experimental Properties of Friction
  1. If the object does not slide, fsf_s adjusts to exactly cancel the applied force component along the surface (it ranges from 0 to fs,maxf_{s,\max}).
  2. Sliding begins when the applied force exceeds fs,max=μsNf_{s,\max} = \mu_s N; friction then drops to the kinetic value fk=μkNf_k = \mu_k N.
  3. Kinetic friction is independent of sliding speed and approximately independent of contact area.

The dimensionless constants μs\mu_s (coefficient of static friction) and μk\mu_k (coefficient of kinetic friction) depend on the pair of surfaces in contact. Crucially, μk<μs\mu_k < \mu_s always — it takes more force to start something sliding than to keep it sliding. This is why a heavy couch requires a bigger initial push than the force needed to keep sliding it across the floor.

Microscopic Origin: Cold Welding

Even polished surfaces are microscopically rough, touching only at tiny raised bumps called asperities. At these contact points, atoms from each surface are so close that they bond together — a process called cold welding. Static friction is the force required to break these microscopic bonds. Pressing harder (larger NN) creates more and stronger bonds, which is why fs,maxNf_{s,\max} \propto N. The total contact area does not appear because doubling the area also halves the pressure per asperity — the two effects cancel exactly, giving the remarkably simple formula fs,max=μsNf_{s,\max} = \mu_s N.

Approximate coefficients of friction for common surface pairs
Surface pair\(\mu_s\) (static)\(\mu_k\) (kinetic)
Rubber on dry concrete0.900.68
Steel on steel (dry)0.740.57
Wood on wood0.550.38
Glass on glass0.940.40
Waxed wood on wet snow0.140.10
Ice on ice0.100.03
STATIC (no sliding)mFfsfs = F (adjusts to match)KINETIC (sliding)mvFfkfk = μk N (constant)
Left: static friction exactly cancels FappF_\text{app} — the block does not move. Right: once sliding begins, kinetic friction is constant and smaller than the peak static value.

Finding the Normal Force

The most common friction mistake is assuming N=mgN = mg. This is only true on a horizontal surface with no vertical applied forces. In general, find NN from Newton's second law perpendicular to the surface. On an incline at angle θ\theta, the perpendicular equilibrium gives N=mgcosθN = mg\cos\theta — less than mgmg. If someone pushes the object down into the surface, NN increases and so does friction. If they pull it upward, NN decreases.

6.2 The Drag Force and Terminal Speed

When an object moves through a fluid (liquid or gas), the fluid exerts a drag force that opposes the motion. This is the force that prevents falling objects from accelerating forever, sets the top speed of vehicles, and is why opening a parachute saves your life. Unlike kinetic friction between solid surfaces, drag depends strongly on speed.

The Drag Equation

For an object moving through a fluid at speed vv, experiment and theory give:

D=12CρAv2D = \tfrac{1}{2} C \rho A v^2

where CC is the dimensionless drag coefficient (depends on the shape of the object — a sphere: C0.47C \approx 0.47; a person spread-eagle: C1.0C \approx 1.0; a streamlined car: C0.3C \approx 0.3); ρ\rho is the fluid density (air at sea level: ρ1.21kg/m3\rho \approx 1.21\,\text{kg/m}^3); and AA is the cross-sectional area perpendicular to the velocity. The v2v^2 dependence is crucial: doubling your speed quadruples the drag force.

Terminal Speed

Consider an object dropped from rest and falling through air. At t=0t = 0, v=0v = 0 so D=0D = 0 and the object accelerates downward at gg. As vv increases, drag D=12CρAv2D = \frac{1}{2}C\rho A v^2 grows, reducing the net downward force and therefore the acceleration. Eventually DD equals the gravitational force Fg=mgF_g = mg and the net force reaches zero — the object then falls at constant terminal speed vtv_t.

D=Fg12CρAvt2=mgD = F_g \quad \Rightarrow \quad \tfrac{1}{2}C\rho A v_t^2 = mg
vt=2mgCρAv_t = \sqrt{\dfrac{2mg}{C\rho A}}

A heavier object (larger mgmg) reaches a higher terminal speed. A larger or flatter object (larger AA) reaches a lower terminal speed — this is precisely why a parachute works. Skydivers control their terminal speed by changing body orientation: spread-eagle gives vt55m/sv_t \approx 55\,\text{m/s}; head-down gives vt90m/sv_t \approx 90\,\text{m/s}.

Skydiver numbers: A 70 kg person, C=1.0C = 1.0, A=0.70m2A = 0.70\,\text{m}^2, air at ρ=1.21kg/m3\rho = 1.21\,\text{kg/m}^3:
vt=2×70×9.8/(1.0×1.21×0.70)56m/s200km/hv_t = \sqrt{2\times 70\times 9.8\,/\,(1.0\times 1.21\times 0.70)} \approx 56\,\text{m/s} \approx 200\,\text{km/h}.
Opening a parachute increases AA by ~30×, dropping vtv_t to a safe landing speed of about 5–7 m/s.
Approximate terminal speeds of objects falling in air at sea level
ObjectMassTerminal speed
Skydiver (spread-eagle)70 kg≈ 56 m/s (200 km/h)
Skydiver (head-down)70 kg≈ 90 m/s (320 km/h)
Baseball0.145 kg≈ 43 m/s (155 km/h)
Tennis ball0.058 kg≈ 31 m/s (110 km/h)
Ping-pong ball0.0027 kg≈ 9 m/s (32 km/h)
Large raindrop (5 mm)≈ 3×10⁻⁴ kg≈ 9 m/s
EARLY FALLmFgD (small)vFnet = Fg − D ≠ 0 → acceleratingTERMINAL SPEEDmFgD = FgvtFnet = 0 → constant velocity vt
Early fall (left): drag DD is small, net force is nearly FgF_g, object accelerates. Terminal speed (right): D=FgD = F_g, net force is zero, velocity is constant.

6.3 Uniform Circular Motion

An object moving at constant speed vv around a circle of radius RR is not in equilibrium — it is continuously changing direction, so it has an acceleration. That acceleration points toward the center of the circle and has magnitude:

ac=v2R(directed toward center)a_c = \frac{v^2}{R} \quad (\text{directed toward center})

Applying Newton's Second Law in the centripetal (toward-center) direction, the net force must equal macma_c:

Fnet,c=mv2R(directed toward center)F_\text{net,c} = \frac{mv^2}{R} \quad (\text{directed toward center})
"Centripetal force" is not a new type of force. It is simply a label for whatever net force happens to point toward the center of the circular path — it is always produced by one or more physical forces already present in the problem. For a satellite, it is gravity. For a car rounding a curve, it is friction. For a ball on a string, it is tension. Never draw "centripetal force" as a separate arrow in a free-body diagram.

Car on a Flat Circular Curve

A car of mass mm rounds a horizontal circular curve of radius RR at speed vv. On a flat road, the only horizontal force is static friction between the tires and road surface. Static friction must provide the centripetal force:

fs=mv2Rμsmgf_s = \frac{mv^2}{R} \leq \mu_s mg

The car can navigate the curve without skidding only when v2μsgRv^2 \leq \mu_s g R. Notice that mass cancels — the maximum safe speed is independent of the car's weight! A lighter car and a heavier truck have the same maximum cornering speed on the same road. Greater radius RR or higher friction coefficient μs\mu_s both allow faster cornering.

The Banked Curve

If the roadway is banked (tilted inward) at angle θ\theta, the horizontal component of the normal force also contributes to the centripetal force. At the ideal banking angle, the normal force alone provides all the centripetal force needed — no friction required at all. Setting up the equations (with the road surface tilted by θ\theta):

Nsinθ=mv2R(horizontal, centripetal)N\sin\theta = \frac{mv^2}{R} \quad \text{(horizontal, centripetal)}
Ncosθ=mg(vertical, equilibrium)N\cos\theta = mg \quad \text{(vertical, equilibrium)}

Dividing these equations eliminates NN and mm:

tanθ=v2Rg\tan\theta = \frac{v^2}{Rg}

Highway engineers use this formula to design banked curves for the posted speed. At the design speed, a car needs zero friction — so vehicles can navigate the curve safely even on ice. NASCAR tracks are banked up to 33°, allowing cars to corner at over 200 km/h.

Vertical Circular Motion: Top of a Loop

For an object at the top of a vertical circular loop of radius RR, both the normal force NN and weight mgmg point downward (toward the center). Applying Newton's second law centripetally:

mg+N=mv2RN=mv2Rmgmg + N = \frac{mv^2}{R} \quad \Rightarrow \quad N = \frac{mv^2}{R} - mg

The normal force decreases as speed decreases. When N=0N = 0 the track exerts no force on the object — the object is momentarily in free fall while still moving in a circle. This gives the minimum speed at the top to maintain contact with the track:

N = 0 \quad \Rightarrow \quad v_\min = \sqrt{gR}

Below this speed, the required centripetal force exceeds mgmg alone, which would require N<0N < 0 — impossible for a normal force. The object leaves the track. Above this speed, the rider feels a normal force pressing them into the seat (toward the center from above), giving a sensation of "heaviness" even at the top of the loop.

FLAT CURVE (top view)centermvfsfriction toward center = centripetal forceTOP OF LOOP (side view)mmgNcentervmg + N both toward center
Left (top view): car on a flat curve — static friction fsf_s points toward center, providing centripetal force. Right (side view): object at the top of a loop — both mgmg and NN point toward center.

These three circular-motion scenarios share the same approach: (1) identify the physical force(s) that point toward the center, (2) set their centripetal component equal to mv2/Rmv^2/R, and (3) write a second equation for the perpendicular direction if needed. The centripetal direction is always the key equation.

Key Concepts

Static Friction
Friction that prevents two surfaces from sliding. It adjusts to match the applied force up to a maximum: fsμsNf_s \leq \mu_s N. When the applied force exceeds this maximum, the object begins to slide.
Kinetic Friction
Friction acting on already-sliding surfaces: fk=μkNf_k = \mu_k N, directed opposite to motion. μk<μs\mu_k < \mu_s always — it takes more force to start sliding than to keep sliding.
Tension
Force transmitted through a rope or cable, directed away from the object along the rope. For a massless, inextensible string, tension is the same at every point.
Centripetal Acceleration
For uniform circular motion (constant speed around a circle), acceleration points toward the center: ac=v2/r=ω2ra_c = v^2/r = \omega^2 r. The net centripetal force is Fc=mv2/rF_c = mv^2/r.
Atwood Machine
Two masses m1m_1 and m2m_2 connected by a string over an ideal pulley. The heavier mass accelerates downward at a=(m1m2)g/(m1+m2)a = (m_1-m_2)g/(m_1+m_2). Classic example of treating a two-body system.
Inclined Plane
On a frictionless incline at angle θ\theta: the component of gravity along the slope is mgsinθmg\sin\theta, giving a=gsinθa = g\sin\theta. With friction: a=g(sinθμkcosθ)a = g(\sin\theta - \mu_k\cos\theta) sliding down.

Key Equations

Static friction (maximum)
fs,max=μsNf_{s,\max} = \mu_s N
Friction force can be anything from 0 to this maximum; object stays put as long as F < f_s,max.
Kinetic friction
fk=μkNf_k = \mu_k N
Always this exact value when surfaces are sliding. Directed opposite to motion.
Centripetal force
Fc=mv2r=mω2rF_c = \frac{mv^2}{r} = m\omega^2 r
Net force directed toward the center required for circular motion. Not a new type of force — it is provided by tension, gravity, normal force, friction, etc.
Atwood acceleration
a=(m1m2)gm1+m2a = \frac{(m_1 - m_2)\,g}{m_1 + m_2}
Acceleration of the system when m1 ≠ m2, ignoring pulley mass and friction.
Inclined plane acceleration
a=gsinθμkgcosθa = g\sin\theta - \mu_k g\cos\theta
Net acceleration down a rough incline; first term is the driving force, second is friction.
Worked Example

Block on a Rough Incline

Problem

A 4 kg block slides down a 30° incline with μk=0.20\mu_k = 0.20. Find the acceleration (take g=10g = 10 m/s²).

Solution

Draw FBD. Forces along the incline: gravity component down the slope, kinetic friction up the slope.

Along-slope equation (++ down the incline):

F=mgsinθfk=ma\sum F = mg\sin\theta - f_k = ma

Normal force from the perpendicular equation: N=mgcosθN = mg\cos\theta. So fk=μkmgcosθf_k = \mu_k mg\cos\theta.

a=gsin30°μkgcos30°=10(0.5)0.20×10×0.866a = g\sin 30° - \mu_k g\cos 30° = 10(0.5) - 0.20\times10\times0.866
a=5.01.733.3 m/s2a = 5.0 - 1.73 \approx 3.3 \text{ m/s}^2
Answer The block accelerates at ≈ 3.3 m/s² down the incline.
Practice

Exercises

7 problems
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1
2
2 free · 5 Pro
Exercise 1 / 7 Free
+10 XP

A 5 kg block rests on an incline (g = 9.8 m/s²). Drag the slider to set the angle, watch the force vectors update, then answer both parts.

30°
weight W = mg49.0 N
normal N = mg·cosθ42.4 N
along-slope mg·sinθ24.5 N

Find the normal force N on the block at the current angle.

N
Exercise 2 / 7 Free
+10 XP

An Atwood machine connects m₁ = 3 kg and m₂ = 5 kg over an ideal pulley (g = 9.8 m/s²). Press Release to watch the system move, then answer both parts.

m₁3 kg
m₂5 kg
acceleration a?
tension T?

Find the magnitude of the system's acceleration.

m/s²
3 of 7

A 2 kg2 \text{ kg} object moves in a circle of radius 0.5 m0.5 \text{ m} at a speed of 3 m/s3 \text{ m/s}. What centripetal force is required?

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4 of 7

An Atwood machine has masses m1=3 kgm_1 = 3 \text{ kg} and m2=5 kgm_2 = 5 \text{ kg} (g=10 m/s2g = 10 \text{ m/s}^2). What is the magnitude of the acceleration?

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5 of 7

A 5 kg5 \text{ kg} block slides down a frictionless incline at 30°30° (g=10 m/s2g = 10 \text{ m/s}^2). What is its acceleration?

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6 of 7

A car rounds a flat curve of radius 50 m50 \text{ m} at 20 m/s20 \text{ m/s}. What minimum coefficient of static friction is needed? (g=10 m/s2g = 10 \text{ m/s}^2)

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7 of 7

A 60 kg60 \text{ kg} person is in an elevator decelerating downward at 2 m/s22 \text{ m/s}^2 (g=10 m/s2g = 10 \text{ m/s}^2). What does a scale read?

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Key Takeaways

  • Friction is a contact force: static friction adjusts to prevent motion; kinetic friction is constant at μkN\mu_k N.
  • Always find the normal force before computing friction — NmgN \neq mg on inclines or when vertical forces are present.
  • Centripetal force is the net force directed toward the center; it is provided by existing forces, not a separate one.
  • For multi-body problems, either treat the system as a whole (to find aa) or isolate each body (to find internal forces like tension).
  • On an incline, rotate the coordinate system so one axis is along the slope to simplify the equations.